Games are a waste of time unless after homework. Gamification is the way ahead for serious learning at the workplace.
Most members of your team, including those waiting to get on board are likely keen gamers already. Serve your today’s learners and tomorrow’s champions the flavor they love—gaming.
People enjoy play. That is driven by the need to succeed. Gamification prepares learners for enjoyable winning.
Gaming is conducive to learning. No learning mountain is too high if you throw in the right blend of challenge and fun.
Gaming is the only mode of learning where the learner is firmly in control. You fail. You push on. You are emotionally invested in trying until you win. You get better with every try.
It is great fun, but no step is far from the business objectives of learning. When your players strive to win, the organization strikes it rich too.
It is easy to get carried away unless you know the pitfalls and their co-ordinates. This book will tell you about the most common mistakes and then some more.
That’s the surprise! Where you take on a gamification experience by the horns and discover the demons were all in your mind.
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